![]() The gameplay itself is smooth and intuitive. I'm all for developers taking risks and making changes, but Book of Memories often feels like a game what simply had the phrase "Silent Hill" painted on the front of the package to increase sales. Actually, it feels more like a tiny version Diablo than a Silent Hill title, and that's what makes this whole experiment difficult to gauge. See, this version of Silent Hill doesn't look or act like any of the pervious incarnations. But when I picked up my copy of Book of Memories, I found myself wondering if were even possible for Konami to deliver a miniaturized version of America's favorite ghost town to Sony's new portable console.Īnd the answer turns out to be yes. Whatever the reason, the Silent Hill franchise just doesn't make me nervous like it used to.Įither way, I still have a soft spot for Pyramid Head, and find myself crossing my fingers every time a new Silent Hill title hits the shelves. Or maybe I've become sociopathic and disturbing imagery doesn't affect me like it probably should. Perhaps this could be due to the fact that the Silent Hill universe has become ordinary with age, or that the psychological horror genre, which Silent Hill helped create, has a significantly larger selection of titles these days. The more recent additions to the Silent Hill series have been unmistakably tame by comparison (roughly four games, by my count). ![]() (We do have female readers, right?) Either way, my point is that Konami seems to have forgotten how to make a psychological horror title. Obviously, I'm risking my manly reputation by admitting this, but I'm confident that many female readers will be instantly attracted to my emotional sensitivity. Before I start this review, there's something that I need to confess: There were several scenes in the first few Silent Hill titles that genuinely terrified me.
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